![](https://cdn.myportfolio.com/d7b767d8b03b123cbac7933961889316/a2764443-75d0-41e5-8ec3-4b5632ae6510_rw_1200.png?h=b1d772323920aa474291c95000d8baf5)
![The pattern design had to feel old](https://cdn.myportfolio.com/d7b767d8b03b123cbac7933961889316/1cbe5336-5e76-4404-bcc9-78140cd31cdf_rw_1200.png?h=46a5d2a4a4e650a9525c9ec54b084fde)
The pattern design had to feel old
![To give the wallpaper texture and irregularity](https://cdn.myportfolio.com/d7b767d8b03b123cbac7933961889316/00fe2d87-7ec9-456c-ab4b-426e6948b7c7_rw_1200.png?h=56c48ef1d1a3efa37123e061b8de802a)
To give the wallpaper texture and irregularity
![To add humidity-like variation](https://cdn.myportfolio.com/d7b767d8b03b123cbac7933961889316/e8ee57bc-25c0-4ece-80f8-b9f93af2bb81_rw_1200.png?h=51220961a04c8e1b00d32aeebfb02bd1)
To add humidity-like variation
These texture assets were created with SD for this project, where I combined them with masked effects to achieve the desired look.
Shader Ball: R.Nosworthy