The goal on this personal project was to recreate an ambiance 'only' pushing the lighting and the materiales. Again, this work helped me learn so much about the unavoidable interaction between lights and materials.
In this scene I used dirt masks from https://3dcollective.es, surface imperfections by https://dgruwier.dk and the carpet texture from www.poliigon.com.
I also tangled with Substance Designer to create the paper wall, which had to bring some extra old fashioned style to fill the ambiance.